Right click on the box to start creating an advancement!
Background image
Intern name
If you choose a name, you can't change this name easily afterwards. Don't use spaces! The sorting of the items is simular in Minecraft, but not the same like in the example above.
When a trigger is executed, the selected parent will be unlocked.
When a player breeds 2 animals.
Select entitys, that triggers when you breed them:
When a player removes an item out of a brewing stand.
Select a potion, that triggers when you remove a item from an brewing stand:
When a player switches to another dimension.
From
To
Triggers after the player reached a beacon with the specified tier.
Level
min level
max level
When a player ate an item. (Like apples, etc.)
Count
Count min
Count max
Count
min count
max count
Durability
min durability
max durability
Data
minecraft:
nbt
When a player throws a potion on an villager/zombie-villager and the villager/zombie-villager converts into an zombie or back to a villager.
Minimum distance from villager
When a player gets a potion effect applied or taken from them.
When a player enchants an item in an enchanting table.
Enchanted Item
Level
When a player stands IN a block.
Block
When a mob kills a player.
max. distance from the mob
Checks, if the killing blow dealt from a specify object
Triggers only when the /advancement command is executed.
Name
Command to trigger:
Example:
/advancement grant @a adv1:ach2 name
When a player updates his inventory.
You can only use the Item OR the slot! Both does not work at the moment!
Item
Slot
Info:
occupied: Number of slots that have an item in it. full: Number of slots that have item with full stacks. empty: Number of empty slots.
Checks the durability from a item.
Item
Durability min.
When a player is under the levitation potion/effect.
Distance max.
Duration min.
Check the position of a player in the world. Info: You don't need to specify all axes.
min X
max X
min Y
max Y
min Z
max Z
When a player places a block.
Block
When a mob damages a player.
min. damage taken by the mob
max. distance of the entity
Checks, if the damage dealt from a specify object
When a player damages a mob.
max. distance of the entity
min. damage amount taken by the player
Checks, if the damage dealt from a specify object
When a player gets damage
Damage dealt
Damage dealt from:
Damage taken
When a player kills an entity.
When a player unlocks a recipe.
Recipe
When a player sleeps in a bed.
min X
max X
min Y
max Y
min Z
max Z
When a player creates an entity.
When a player tames a animal.
Triggers every tick. Useful for the command rewards. Needs to revoke to work also in the next tick!
When a player throws an Eye of Ender.
When a player trades with a villager.
Distance between player and villager
Item
When a trigger is executed, the player can get a reward. (You can add more then one to the same item!)
You can define which recipe can get unlocked by an advancement. (You can unlock so much as you want to!)
Want to create your own recipe? You can also unlock them! Create your own crafting recipe with the Crafting generator!
Recipe
You can define which loottable can get unlocked by an advancement. (You can unlock so much as you want to!)
Loot
Amount of experience to reward the player with. (Not levels; amount!)
Experience
A function to run. Functions are text files with the file extension .mcfunction in .minecraft\saves\XXXX\data\functions\ and can contain a list of commands to run in order.